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Script [VScript] MapPlugins v3.3.0

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MapPlugins
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Important Notices
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Features
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Archive Content
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Changelog
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Github Repository
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License
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Installation
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Running a test
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How to use MapPlugins in your Map
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Instructions For Making A Plugin
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Console Commands

script Map.Restart()

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Callback Functions

void OnMapStart()
void OnPreRoundStart()
void OnWarmupPeriod()
void OnNewMatch()
void OnRoundStart()
void OnRoundEnd()
void EventPlayerInfo(event_data)
void EventPlayerSay(event_data)
void EventItemPickup(event_data)
void EventItemRemove(event_data)
void EventWeaponStrip(event_data)
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Author
Zero
Downloads
13
Views
1,672
First release
Last update
Rating
0.00 star(s) 0 ratings

Latest updates

  1. v3.3.0 Update

    Changelog - Wrapped most of the script libraries inside dedicated "VS" namespace. - Merged cast...
  2. v3.2.0 Update

    Changelog - Revised folder structures - Revised script structures. - Added gamemod portability...
  3. Updated to v3.1.0

    MapScripts are now known as MapPlugins. Changelog - Changed license to GPLv3. - Separated codes...
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